Posts by Torbinius

Thursday is maintenance day (at 10:00 CET)! We are trying to keep it as short as possible.

    Well, they already said that there won't be a reward for diamonds spent before the introduction of the VIP-System. Same goes for Rubies, you won't get them for Diamonds spent before it was in the game.


    I think, the Idea of giving players who already spent some money here a litte headstart would be good. Wouldn't seem like a rip-off then. I mean, even if the rewards here are nothing compared to the old DP rewards, it's still something...

    Well, PvP isnt a problem there. The actual problem with B19 is, that every enemie there is lv102. And the nearest ones spawn like 10 meters away from the Lair manager. If somone isnt careful enough, the eggcirlce soon well end up destroyed by lv102 bats and other things...

    I don't want to offend you, but some ppl here play for several years and might know what they are talking about and it might have a reason why they do these calculations.

    Ever thought of the possibility that there are players participating in this Thread who also have a few years of experience?


    As for the process of leveling, whilst it still is too slow in lower level areas, I don't think that's the fact for zones (so far) after Wynnadia. Since the Focus of the game is built on Dragons, there's no problem in leveling when a character tries to collect Dragons through farming various Dungeons.

    Just wanting to have one particular Dungeon for speed-leveling doesn't seem to fit here...

    Aside from Dungeons, there still are PEs, which provide at least 2-3 levels a day in almost no time needed. Even if that Exp-Nerf continues like this, we'll just need 3 days to get to a new cap instead of 2 and maybe a week for a twink to new max...


    Even if there are players who aren't at least somewhat interested in the process of leveling, SH still is a RPG and it's pretty normal in them to need to actually do something to level up. That may be the reason why other people are playing, because it's not "a pain" to level a character? Because they actually want to build up something and don't want everything just coming to them because they're too lazy...

    I think they removed them to keep players from effectively farming new characters for their level-up-rewards, since it's quite easy to level a char to 19 (around 30-45mins if I'm correct). In this short amount of time needed, the player gains Dragon Whips, Master Repair Hammers, Attribute Crystals, ... and proceeds to store this stuff in his House and delets the new character afterwards.


    Cant be done effectively if there is no (or little) storage space aviable...

    Thanks for the answers. Mostly what i have expected tbh. How populated is the english/international Server?

    I might have made a mistake starting on the german one, since there is hardly any chat going on.

    From my experience the german Server is better populated than the English one. But like said before, most guilds prefer to write in their Guildchat, if there's anyone in zone chat they're looking for people or guilds...

    Well, maybe its the fact that it'll still take an hour to reach 18:00 CET, we're having 16:50 here atm.


    Just google for "Convert CET" and you'll find more than enough results on how to get CET converted to your time.

    Somehow I don't think you actually took some time in SH...


    You're right about some points, others are complete nonsense.

    Leveling takes its time atm, but they're already working on better exp rates for normal mobs, aswell as Dungeon ones. And if you farm Dungeons for the Dragons inside, you won't have a problem with your level. Only quests and PEs aren't enough, you have to do some more here.


    As for marketplace prices, I don't think you've actually seen how the marketplace developed over the last few months. The progress is slow, but steady. There are new things in the marketplace and yes, at different prices than in DP. The Insignia marketplace is worked on aswell and more options should arrive soon.

    Incubators always were and are reason for some arguements. With unlimited access to them, it'll end up like in DP, with 75-100 incubators on a 100*100 plot. Limited access just slows the progress and keeps people away from getting a lv100 Dragon in 10 days...

    I don't know if selling them for Diamonds at first (and later for Insignias) is the right step or if it'll backfire more than it already did, but limiting incubators are (in my opinion) a great factor for SH.


    Since you mentioned dragon training, the only thing that became harder is getting a Dragon to lv100. Raising Ones Dragon Partner to 100% instead got way easier with all the marketplace Dragons you get for free. Training and skills still take the same time as in DP.



    Most of all, one think you seem to be forgetting is: Savage Hunt isn't the same as Dragon's Prophet. It needs to go a different way, otherwise it'll end up as dead as DP...

    Is there a point to buy the mist shroud? If you cant have but two incubators @ expensive rate.

    But you can place 3 Houses and you'll have Space for (almost?) every Housing stuff there is. I don't think this island is for massive use of Incubators but more for people who have fun creating and building their own plot...

    While there are no Incubators, you can create some characters only to hatch eggs, get the Academia-Safe and trade them over the Housing-Area to your main Character. Alternatively farm Dragonwares, level a dragon to lv10 and send him away, only costs abot 900 wares for each...

    The problem with Incubators can be seen in DP at the moment with no limitations to Incubator-Production. There are almost no Housing Areas without Towers of Eggs, and people with 100+ eggs on them. It destroys the nature of collecting dragons, all for faster dragon training to lv100...

    I don't think Selling them through Diamonds will help in any ways, I think it would be better, if they restricted the amount of Incubators one can have on his plot...