Posts by Ohno

    So in short that means:

    "Schrödingers Cat"

    i actually consider the gacha to be pretty evenm i bought 20 and got:

    4x Bag Slots

    4x D. Chamber

    2x Bank Slot

    3x D. Nest

    4x D. Stable

    3x Furniture


    Either you are overexaggerating or just have rotten luck

    My advice to SH players would be to leave SH and start catching up with us on DP instead - and learning from the old players who are still here to pass on the knowledge


    You could similarely say it the other way around...

    Leave DP and quickly catch up on SH, since gear, level etc. is still lower. Knowledge is transferable either way.


    Seriously, why would i even want to try, to catch up on DP with ppl, who have overmaxed their equipment 20+ times per item?

    why would i want to play the dragon arena against people you have atleast 15 diferent arena dragons?

    why would i want to spend hours, just to get my stars at the dragonsbook?


    Both ways would just be terrible. The only diference is, or lets call it lesser malady, that catching up on SH is not as time intense, as it would be on DP.

    Merging the Servers would be a smack into the face of every SH Player, since DP is way ahead in Equipment with overmaxed stats, while also taking profit of the diferent market values over the past years.

    If the games get merged, i can see way more people leaving, than if they just continue to develop SH instead.


    Sorry to say, but there are only 2 reasonable ways:

    1. If the possibility exists, develop both games

    2. only develop SH


    I know it sounds harsh, but merging would definately be the end

    You couldn't be more wrong, unless your at the financial Department of gamigo and know the figures.


    Value to Profit is the calculation here, not reputation.


    So if SH/DP would generate more income within certain amount of time then it costs, you get profit. If that Profit over certain amount of time exceeds the Value, it could be profitable to make a further move (buy the develpment rights).


    I'm not saying it is worth buying the development rights, but aslong as the Value = x (Unkown), there is no reason to call it unprofitable.


    Of course making such a move includes more than just asking for the price, but that is for the financial department to judeg, as they know the figures and we just don't and probably never will.

    This could probably cause quite a few issues.

    1. What if gamigo doesn't have game developers?

    2. if they do, then they gotta learn the code, and a big part of the inside is likely written in Asian.

    3. I hardly ever heard of gamigo before they took over dp. Even if it's better than no new content, I'm not super confident they have experienced game developers. (No offense you guys).

    5. Imagine if they do or don't, they have to get paid for the work they do. Work that gamigo likely won't wanna invest in cause dp doesn't bring up enough money.

    Your answer sounds german to me, as in:

    "Better don't even try, because it could cause problems, eventhough we don't know if it really does"

    ;)

    But you could atleast give it a try. Has there been a try yet? The worst thing that could happen is rejection, thus nothing to lose :P



    OR


    It will not even receive a try, as gamigo does not see a future in the game and therefore will not further invest into it.


    OR


    many other possibilities ;)


    Do you want to play Savage Hunt or Dragon's Prophet?


    If it is actually Dragon's Prophet, then you must download an diferent Version then if you were to play Savage Hunt, as they are 2 diferent Games.


    Savage Hunt Download:

    https://savagehunt.gamigo.com/en/download



    Dragon's Prophet Download:

    Full:

    http://client.savagehunt.gamigo.com/dragonsprophet_full.7z


    or Patcher:

    https://download.gamigo.com/DragonsProphetDownloader_EN.exe

    I agree on the fact, that basicly all you can do is play one character actively. Since unlocking all the needed slots (Backpack, Storage, Lair etc.) costs a fortune per character, thus making the game pretty static. If there alteast was a way to grant a bonus of unlocking on twinks it would have a bigger impact on active playing time. Say for every 2 rows you unlock, you get 1 unlockthingy for free or every new created character gets half the amout of slot, that the main character has... something like that