Since they just mentioned, that the update is coming and told us it wont be 2020, I guess maintenance will last until December 2019!
Sorry, we don't know about marketing campaigns, that is not handled by the game team.
I do know from personal experience that television ads are really really expensive though!
and a real waste of money *points at DP RTL2 Commercial a few years ago*
Savage Hunt was developed by Runewaker, meaning all necessary changes were made to differ it from Dragon's Prophet.
Gamigo is still the publisher of the title and holds no rights or means to modify the game itself. There are numerous rumours going around that Runewaker straight up told players that they were not developing Dragon's Prophet any longer. While we don't expect a new zone and the 108 level cap to drop in on us out of the blue, there is still development going on which will hopefully show itself soon, once we are getting reworked patches for both Dragon's Prophet and Savage Hunt. Please note that this does not mean that there will not be exclusive content in the future (e.g. the Soul Gaze system will only ever be found in Savage Hunt.).
Small changes like the egg circle are just Catarix and me abusing the way the game is made, meaning we just "spawn" rocks or platforms roughly like we do monsters and bosses (that's why there was no patch for the egg circle or egg cave, it's just a number of creatively spawned "NPCs".)
So in short that means:
i actually consider the gacha to be pretty evenm i bought 20 and got:
4x Bag Slots
4x D. Chamber
2x Bank Slot
3x D. Nest
4x D. Stable
Either you are overexaggerating or just have rotten luck
My advice to SH players would be to leave SH and start catching up with us on DP instead - and learning from the old players who are still here to pass on the knowledge
You could similarely say it the other way around...
Leave DP and quickly catch up on SH, since gear, level etc. is still lower. Knowledge is transferable either way.
Seriously, why would i even want to try, to catch up on DP with ppl, who have overmaxed their equipment 20+ times per item?
why would i want to play the dragon arena against people you have atleast 15 diferent arena dragons?
why would i want to spend hours, just to get my stars at the dragonsbook?
Both ways would just be terrible. The only diference is, or lets call it lesser malady, that catching up on SH is not as time intense, as it would be on DP.
Merging the Servers would be a smack into the face of every SH Player, since DP is way ahead in Equipment with overmaxed stats, while also taking profit of the diferent market values over the past years.
If the games get merged, i can see way more people leaving, than if they just continue to develop SH instead.
Sorry to say, but there are only 2 reasonable ways:
1. If the possibility exists, develop both games
2. only develop SH
I know it sounds harsh, but merging would definately be the end
It's called common sense.
This is a Company, and unless it's a big well known Company with a well running game, you shouldn't expect this.
The game wouldn't earn enough money to even make this possible, volunteers wouldn't be a thing either.
A Company usually doesn't "try" with these sort of things. No matter how much ildruin may love the game. It's still all a matter of income. You're not gonna bet on a dying horse in the race.
You couldn't be more wrong, unless your at the financial Department of gamigo and know the figures.
Value to Profit is the calculation here, not reputation.
So if SH/DP would generate more income within certain amount of time then it costs, you get profit. If that Profit over certain amount of time exceeds the Value, it could be profitable to make a further move (buy the develpment rights).
I'm not saying it is worth buying the development rights, but aslong as the Value = x (Unkown), there is no reason to call it unprofitable.
Of course making such a move includes more than just asking for the price, but that is for the financial department to judeg, as they know the figures and we just don't and probably never will.
This could probably cause quite a few issues.
1. What if gamigo doesn't have game developers?
2. if they do, then they gotta learn the code, and a big part of the inside is likely written in Asian.
3. I hardly ever heard of gamigo before they took over dp. Even if it's better than no new content, I'm not super confident they have experienced game developers. (No offense you guys).
5. Imagine if they do or don't, they have to get paid for the work they do. Work that gamigo likely won't wanna invest in cause dp doesn't bring up enough money.
Your answer sounds german to me, as in:
"Better don't even try, because it could cause problems, eventhough we don't know if it really does"
Boy those are loaded questions.
Gamigo does develop some titles in-house, but we are a publisher first. Publishers aquire the rights to host and market an online game, so a developer studio doesn't have to focus on satisfying international markets. That's the theory.
If we could aquire a game that we are currently only publishing and develop it ourselves has so many factors in it that I don't have an answer for you.
Just to compare it, if you are really talented in fantasy writing, you can't just walk up to George R. R. Martin and straight up by the rights to finish A Song of Ice and Fire (Game of Thrones for television folks ).
Even if you made a good offer, he probably wouldn't want to give it up.
But you could atleast give it a try. Has there been a try yet? The worst thing that could happen is rejection, thus nothing to lose
It will not even receive a try, as gamigo does not see a future in the game and therefore will not further invest into it.
many other possibilities
Do you want to play Savage Hunt or Dragon's Prophet?
If it is actually Dragon's Prophet, then you must download an diferent Version then if you were to play Savage Hunt, as they are 2 diferent Games.
Savage Hunt Download:
Dragon's Prophet Download:
But if it gets changed to tax, then we should be able to get a cashback once we do our yearly tax declaration
This must be an erorr, it should rather read something like 1900 - 2000
Granted, but due to everyone now playing PVP, the PVE content gets deleted.
I wish i wouldn't be wishless
Granted! You get a bad smell instead.
I wish that Dalek wouldn't smell that bad
I agree on the fact, that basicly all you can do is play one character actively. Since unlocking all the needed slots (Backpack, Storage, Lair etc.) costs a fortune per character, thus making the game pretty static. If there alteast was a way to grant a bonus of unlocking on twinks it would have a bigger impact on active playing time. Say for every 2 rows you unlock, you get 1 unlockthingy for free or every new created character gets half the amout of slot, that the main character has... something like that
As we used to say in Austria:
Tea is gay Coffee
lets call it:
The diference between the two games and their respective VIP-Systems is huge, but instead of making it similar to DP, how about making it WANTED. THe way it is now, i seriously couldn't care less. I do log in whenever i can anyway.
It mustn't be the same as DP, IMO it can be totally diferent. It could be merged with the Achievement System instead of just logging in.
Question for the GMs:
1. do you want us to play the game?
2. do you want us to log in, get reward, log out, play diferent game?
I believe you'll go with 1.
If that is truely the case, you could easily implement Achievements (daily/weekly/monthly/unrepeatable) to make the players gain VIP-Points. That way the game will be played. People playing the game are more likely to invest $$$ or atleast they might attract more people to actually play, since an active game attracts new players = growth of the community.
Just 10 levels in 6:30 hours, poor soul. I hope they swap things to make you level from 1-105 in 5 hours... /sarcasmoff